We Never Really Told People How to Use Mods: Warframe's New Quest Corrects a Longstanding Issue

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has unveiled a new update. The Vallis Undermind showcases the creative flair that has come to define Warframe in more recent times.

The new content, made available this week, adds a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest aimed at making sure this complicated, expansive 12-year-old MMO is accessible for new players.

A Quest Called "The Teacher"

Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, mods are augments that can be added to your character or your weapons to boost their performance. They range from the straightforward (increase damage or speed up reload rate) to the incredibly intricate. Dedicated players often produce extensive guides about idealized builds that use synergistic enhancements to create overwhelming power.

“Many players likely started their journey, seeing mods, not really understanding it,” explained a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

Teamwork in Action

“The Teacher” was created through a partnership between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will appear early in the game.

In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to handily demonstrate its power.

Several developers were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the decade-plus since launch, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.

Nancy Carter
Nancy Carter

Environmental scientist and writer passionate about sustainable living and sharing practical eco-tips.